'nother sculpt
I've been toying a bit with my veterans, now they're mostly done, so I moved on to the next thing - the Psyker Battle Squad. I do not yet have models to convert into psykers themselves, but I can make the other fella. The iron-willed man, that's there to save the poor psykers' souls if something goes wrong - the Overseer!
Here's how he looks now, still an early WIP:
Now, there's something that is still "meh" about that sculpt. Not quite sure what exactly is that, but it's not lack of detail, for sure. He is slightly static, using the tank commander parts from vehicle accessory sprue, but it fits this person rather well.. What is wrong! I'd love to hear your opinions and suggestions on this man.
A little background: This is an agent of Adepta Astra Telepathica, not a psyker himself, that's been trained for this one purpose. Seeing to psykers' souls purity and instructed in recognising when there is something wrong happening. The hood he's wearing is actually a weak version of a psychic hood. While it wouldn't stop a psychic power thrown at him directly, it does help against the minor turbulences that occur around the psykers when perils of the warp happen. He could also be some kind of a weak Blank, but I suppose that would interfere with psykers' powers way too much.
As for IHRH, part two is coming somewhere around Friday! Also I'd like to thank you all for positive comments.